Built-in Components

Predicted Transform

  • Purpose: Predicts and reconciles position/rotation; renders a smoothed view.
  • Works with: bare Transform, Rigidbody, Rigidbody2D, and optionally CharacterController.
  • Key fields:
    • Graphics: Optional child transform to move for visuals only.
    • Unparent Graphics: Avoid disable/enable artifacts on reconcile by unparenting.
    • Character Controller Patch: Temporarily disable the controller when applying rollback state.
    • Interpolation Settings: Assign a TransformInterpolationSettings asset; a default asset ships at Assets/PurrDiction/Runtime/Transform/DefaultInterpolation.asset.
    • Float Accuracy: Purrfect (full), Medium (compressed), Low (half) network packing for state.